Everyone knows that Linux is one of the most widely used operating systems. Nevertheless, when it comes to virtual reality on Linux distributions, the options are pretty limited. Even so, this is likely to change, primarily because the VR industry acknowledges that numerous web designers prefer Linux. As a result, they have facilitated devices that supply Linux support and compatibility.
Also, due to the increasing popularity of VR, we expect to see more options in the realm of operating systems – Linux included.
Virtual Reality on the Growth
While it’s true that Virtual Reality is far from being a new concept, it is being utilized in numerous ways. As a matter of fact, it has been introduced to numerous industries. To be more specific, VR already changed the video games industry and is likely to do the same for the gambling industry.
The use of technology is continually increasing. In the meantime, newer gadgets are developed are more accessible costs, which is why it would be safe to argue that VR is paving the way for future concepts. Irrespective of how it will be used, VR is likely to offer life-like experiences, time after time.
On a different note, due to the growing popularity of VR, most users expect new gaming experiences, new ways in which they could watch movies, and state-of-the-art technology that will enhance the healthcare sector, facilitating new treatments for severe conditions.
VR Compatibility with Linux
Truth be told, until recently, the majority of VR devices on the market weren’t compatible with Linux. This led to numerous complaints and debates on forums, blog posts, so on and so forth.
Nevertheless, that has begun to change, specifically due to the popularity of Linux on the desktop. Hence, many new devices are compatible with Linux, supplying the support needed in this direction. We’re referring to devices such as goggles and gloves, not to mention that there will be numerous Linux-based apps which provide optimal VR experiences.
This is why we could say that, in the foreseeable future, we expect Linux and VR to be good buddies. For example, the very first open-source VR Linux desktop environment is likely to be released.
On a different note, there’s already a tool, which aims at making it easier to edit VR tools on Linux. We’re talking about Google’s VR180 Creator Tool. Even though this is merely the beginning, we are looking forward to seeing more VR tools that are compatible with Linux. We know that many users expect this to happen – we included.
What Should You Know about Virtual Reality?
The history of virtual reality is actually pretty interesting. The first time this term was actually used was in the 1980s – at that time, the founder of VPL Research started to create and develop gear, in order to experience virtual settings. Nevertheless, even though this is the official date the term was actually used, VR goes back to a few decades earlier.
That is to say, in 1956, something new was invented – namely the Sensorama experience. This ought to create a stimulated real city environment; the purpose was to determine people to feel as if they were actually in a movie. The 1980s was an important time for VR, in terms of research as it was also used by the NASA Ames Research Center. They wanted to create a head-mounted device, which would allow people to move freely in a virtual space.
Which Industries Already Use VR?
Moving on, let’s have a look at the industries that already utilize VR. For one thing, there is the healthcare industry, which has incorporated VR for years. To be more specific, numerous physiatrists around the world have used cognitive therapy for treating patients coping with social anxieties and phobias. That is not all, though, virtual reality has been implemented in the neuroscience field, in an attempt to treat patients with phantom limb pain.
Furthermore, virtual reality is utilized in numerous forms of entertainment, as well. As a matter of fact, gaming is believed to be the most popular of them all. Hence, virtual reality console games have grown in popularity, alongside VR casinos, which have become widely accessible online.
These games take the players to specific places – in this case, the casino floor. As soon as they get there, they have the possibility of interacting with other players, while seeing all the games in 3D. The entire thing is similar to a real-life experience, which is the main reason why VR is on the growth.
On a different note, the automotive industry makes no exception whatsoever, considering that it has been using VR for a specific timeframe now. For example, the Ford company has already established an Immersion Lab that delivers a sense of how drivers actually feel when they drive certain cars. This is accomplished by using the Oculus Rift headsets.
Concurrently, Audi is looking forward to implementing VR by providing buyers with the alternative of looking at cars, customizing inlays, colors, electronic systems and interior design characteristics. Moving on, Toyota is another renowned manufacturer that takes advantage of state-of-the-art VR technology, as it facilitates the TeenDrive365 campaign. This campaign aims at educating teens regarding distracted driving. It does that by utilizing driving sensors and stimulators.
This list may continue, since there are many companies that have tested the unmatched benefits of virtual reality, including advertising, tourism, law enforcement, so on and so forth. That being said, it would be safe to argue that virtual reality software and headsets have become an irreplaceable part of numerous industries. And we expect to keep influencing most industries on the marketplace.
Considering that more and more companies incorporate VR devices and products in the marketplace, we anticipate seeing a greater variety of such products. As VR technology is continually evolving, we believe that Linux compatibility will come with the territory. We could, indeed, argue that VR is the future of technology. Hence, it will affect almost any domain as we know it today.